September 17, 2026 - 20:57

The European Commission has put forward a set of restrictions targeting gaming companies and social media platforms, and the trade body Video Games Europe is pushing back on parts of the plan. The organization argues that broad, sweeping rules could do more harm than good, especially if they fail to distinguish between different types of online services and the ways younger audiences actually use them.
Video Games Europe is calling for a more measured approach. It wants regulators to focus on evidence based policies rather than blanket bans or age gating that could shut out legitimate players. The group points out that games often serve as social spaces, creative outlets, and learning tools for young people, and that overly strict measures might cut off those benefits without solving the underlying concerns.
The debate comes as European officials try to balance child safety with the growth of the digital economy. Industry representatives say they support strong protections for minors but warn that poorly designed rules could stifle innovation and push smaller studios out of the market. They are urging lawmakers to work with game developers and researchers to craft targeted solutions.
The proposal still needs to go through the EU legislative process, where it is likely to face further scrutiny and amendments. For now, both sides are digging in, with the outcome set to shape how games are made, distributed, and played across Europe for years to come.
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